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Job Details

Audio Designer

Company name
Crystal Dynamics

Location
Redwood City, CA

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Profile

Essential Duties & Responsibilities

Focus on audio implementation for levels and animations.

Implement, synchronize and tune animation based sound effects in a wide variety of characters, creatures, objects and vehicles.

Implement and tune physics and particle based sound events.

Script interactive music and ambience throughout the game environment.

Work with designers, artists, and producers to identify audio needs

Work with creative directors and Sr. Sound Designer to create work that adheres to a project’s audio style and standards

Help improve internal tools, process and communication.

Work independently to complete assigned projects on-time with limited supervision

Work with external sound designers as necessary

Position Requirements

2 years industry or related experience with audio (ex. sound design, music).

Knowledge in video games and/or cutting edge media and entertainment.

Understanding of current console generation and PC audio functionality, capabilities, and limitations

A good ear and a passion for quality audio.

Demonstrate understanding of audio processes and techniques with a proven ability to establish or work within a given style

Strong command of sound design & mixing with a variety of techniques, processes and tools – able to competently produce any kind of audio required for a given task

The ability to work with a wide variety of ever changing and evolving tools and responsibilities.

A strong interest in creative and procedural experimentation.

Previous experience with scripting and the technical ins and outs of audio integration.

Proficient in using game development tools, technology and pipelines(Wwise, FMOD)

Comfortable with modern audio creation equipment, software and recording techniques, with a level of proficiency in at least one DAW

Ability to handle multiple tasks/projects simultaneously

Self-motivated with demonstrated ability to work efficiently and independently

Strong written and verbal communications skills

Ability to collaborate as a team member working towards common goals

Strong artistic and creative sensibilities.

A porfolio or sample of previous works is required to be considered for this position.

Crystal Dynamics is an EOE and M/F/D/V employer.

Audio Designer

AUDIO | Redwood City, CA, United States

Position Summary

The Audio Designer will integrate audio assets into the game including sound effects, music, and voice overs. This position will leverage their technical and audio expertise in order to assemble and trigger audio assets in a way that delivers a cohesive audioscape in support of the creative goals of the experience.

Essential Duties & Responsibilities

Focus on audio implementation for levels and animations.

Implement, synchronize and tune animation based sound effects in a wide variety of characters, creatures, objects and vehicles.

Implement and tune physics and particle based sound events.

Script interactive music and ambience throughout the game environment.

Work with designers, artists, and producers to identify audio needs

Work with creative directors and Sr. Sound Designer to create work that adheres to a project’s audio style and standards

Help improve internal tools, process and communication.

Work independently to complete assigned projects on-time with limited supervision

Work with external sound designers as necessary

Position Requirements

2 years industry or related experience with audio (ex. sound design, music).

Knowledge in video games and/or cutting edge media and entertainment.

Understanding of current console generation and PC audio functionality, capabilities, and limitations

A good ear and a passion for quality audio.

Demonstrate understanding of audio processes and techniques with a proven ability to establish or work within a given style

Strong command of sound design & mixing with a variety of techniques, processes and tools – able to competently produce any kind of audio required for a given task

The ability to work with a wide variety of ever changing and evolving tools and responsibilities.

A strong interest in creative and procedural experimentation.

Previous experience with scripting and the technical ins and outs of audio integration.

Proficient in using game development tools, technology and pipelines(Wwise, FMOD)

Comfortable with modern audio creation equipment, software and recording techniques, with a level of proficiency in at least one DAW

Ability to handle multiple tasks/projects simultaneously

Self-motivated with demonstrated ability to work efficiently and independently

Strong written and verbal communications skills

Ability to collaborate as a team member working towards common goals

Strong artistic and creative sensibilities.

A porfolio or sample of previous works is required to be considered for this position.

Crystal Dynamics is an EOE and M/F/D/V employer.

Company info

Crystal Dynamics
Website : http://www.crystald.com/

Company Profile
Crystal Dynamics is an award winning, leading game studio located in the heart of San Francisco’s Bay Area. Founded in 1992, Crystal Dynamics has grown into a world class development studio by developing key franchises and becoming a center of technology development for growing publisher Eidos, Inc.

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